This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and...
The crew of the Oliphaunt have been living paycheck to paycheck for too long; now they’ve got a chance to become richer than they’ve ever imagined… by stealing one of the Kalistocracy’s leg...
"Nobody move, this is a heist!"
Whether sailing above the skyline of a futuristic metropolis or moving through the deserts of a red planet, there’s always a grav-train when you need one. This doubl...
This adventure concludes the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands ...
On the very edge of recorded history, the fabled island of Atlantis formed the centre of a vast and powerful empire. From there, the divinely-descended lords of the western ocean made war on the r...
Hercules battled gods, men and monsters in a lifetime of violence and destruction. Today, Hercules is best known for his 'twelve labours', a series of near-impossible tasks assigned to him as puni...
Whether your party is on the run after escaping an icy prison or hunting mythical creatures that emerge only in winter, no Game Master wants to spend time drawing every snowbank and icicle-laden co...
Introducing an all new line of miniatures product by WizKids! These 2D minis are an inexpensive way to gain a huge assortment of miniatures. Perfect for new adventurers!
Miniatures are supplied u...
Hired Guns
Now employees of the Deep Cultures Institute, the heroes are set to investigate what's happening in the sun. Burglars in the DCI museum throw that plan askew by stealing the institute's...
There are many tales of the Frozen City, and not all of them tell of battles between rival wizards. Often, the greatest adventures are those that pit a wizard and his trusty warband against the myr...
A creature called Kaboom! is stealing all the power from the Flowering Fields. Can the heroes stop them and restore this beautiful corner of Out the Window?In Behind the Bookshelf, Peanut, Butter, ...
In the glory days of Ancient Felstad, artisans competed to produce the most beautiful, the most functional, and the most enduring constructs. These living works of art could be seen everywhere in t...
HeroClix Deep Cuts Unpainted Miniatures come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep details for easier painting. Each figure...
Featuring six HeroClix figures with all-new dial designs focusing on the Elseworlds Thrillkiller storyline, the DC Comics HeroClix: Harley Quinn and the Gotham Girls Fast Forces Pack showcase...
Celebrate the release of Marvel HeroClix: Secret Wars – Battleworld with a new Fast Forces set featuring the Runaways. Get ready to run as The Runaways return to HeroClix with all-new dials a...
Bridge the tabletop and online arenas with the all-new HeroClix TabApp system. This DC Comics Superheroes HeroClix TabApp Elite Superman with Clixstation is fully iPad-compatible. The free, single-...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '