Pairs is the name of the game, and pairs of cards are what players want to avoid.
The game uses a 55-card deck that contains one 1, two 2s, three 3s, and so on up to ten 10s. At the start of the ga...
Some rare Matryoshkas composed of seven dolls each were spread during the years and ended up distributed randomly among some antique collectors. These collectors arranged a meeting to exchange doll...
The Pillbug moves one space at a time, but has a special ability it may use instead of moving.The special ability allows the Pillbug to move an adjacent piece (friend or enemy) two spaces up onto i...
Destination: Neptune shows an optimistic vision of commercial space exploration in the next century. Players control an organization with the resources and intent to explore, develop, and colonize ...
For two players
Chess Perfect learning game for beginners
Chess Pieces are marked with arrows to teach the player what the direction of chess pieces can move.
Pieces are big enough for small hands...
“DANGER, DANGER!” The unwavering emergency voice on the loudspeaker reminds you again-and-again of the deadly airborne toxin contaminating your lab. If you’re going to survive, you’ll need to find ...
Smash Up: The Big Geeky Box is a storage case for Smash Up cards that also contains a single faction deck for the game: "The Geeks", based on the characters and shows on the online Geek and Sundry ...
These cards copy the Titan card mechanic, introduced in Smash Up: Big In Japan, for other factions.
Included Faction Titans:
Innsmouth
Time Traveler
Ghosts
Minion of Cthulhu
Pirates
Bear Cavalry
W...
The "shufflebuilding" game Smash Up starts with a simple premise: Take the twenty-card decks of two factions, shuffle them into a forty-card deck, then compete to smash more Bases than your oppone...
The holiday-themed 12 Days takes the familiar "Twelve Days of Christmas" song and twists it into a quick-playing card game. Over twelve rounds, players try to re-gift unpopular cards while keeping ...
For The Win is an abstract strategy game in which each player gets ten tiles, two of each character representing Monkeys, Zombies, Pirates, Aliens, and Ninjas. The objective is to connect five (or...
Your empire has grown vast and powerful, reaching beyond every edge of the galaxy. Now you must ensure the ties that bind your planets do not falter.
Assert your dominance in the political arena. U...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '