In Mosaic, you guide an ancient civilization from its founding. Your decisions will determine whether it will thrive and be remembered as the greatest civilization in histo...
Mosaic: A Story of Civilization is a Civilization-Building game from Glenn Drover, designer of, among others, Age of Empires III: The Age of Discovery, Railways of the World...
Sixty-Something Millions of Years Ago — A great ice age has ended. With massive warming altering the globe, another titanic struggle for supremacy has unwittingly commenced between ...
90,000 B.C. — A great Ice Age is fast approaching. Another titanic struggle for global supremacy has unwittingly commenced between the varying animal species.Dominant Species is a game for ...
The "Heroes System Tactical Scale" from Heroes of Normandie is moving to the very stars into the universe of Warhammer 40,000!
On the hive-world of Black Reach, an Ork Waaagh! breaks, jeopardizi...
In Immortals, each game is another episode in the eternal cycle of war between the Light Realm and the Dark Realm in the World of Twilight. The armies defeated in one world are resurrected in the ...
New collaboration between Warhammer 40K and the Heroes Tactical System.Tells the battles at the wall of Gospora Hive, and Zanzag's escape.
Contents:- New Rules (Sheets)- 1 Campaign for 4 Scenarios ...
New collaboration between Warhammer 40K and the Heroes Tactical System.Tells the battles at Sulphora Hive, taking place during Telion's hunt for Zanzag.
Contents:- New Rules (Sheets)- 1 Campaign fo...
By I Will Never Grow Up
An Expansion for Into the Black: Boarding Party, the semi-cooperative space pirate dungeon crawl by James J Campbell and I Will Never Grow Up Games.Just when you tho...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '