Deep in the dank heart of the old forests, mischievous woodland creatures frolic, prance, and beat each other to a pulp playing the age-old game of Blood Bowl. This issue's guest editor, Davide Mir...
Gnomes frankly have a tough time winning a game of Blood Bowl – but bringing along a Treeman is a great way to close the height gap. And the strength gap. And the skill gap. These mighty arboreal p...
nomes are one of the most unusual teams to play Blood Bowl. What they lack in size, they more than make up for with tricks, illusions, and playing pranks on the unwary and unwitting.Ready to build ...
Gnomes are something of an enigma in the world of Blood Bowl, with many fans having dismissed their existence almost entirely. While their tactics, and woodland creatures, are somewhat unorthodox, ...
The castle ballrooms and grand halls used as Blood Bowl pitches by the Vampire dynasties are far removed from the traditional stadia that feature across the known world.The hard stone floors can ma...
CONTENTS– 11x Player Reference cards for Human Linemen, Human Throwers, Human Catchers, Human Blitzers, Dwarf Blockers, Dwarf Runners, Dwarf Blitzers, Dwarf Troll Slayers, Half...
This multipart plastic kit builds an Underworld Denizens team of 12 players for games of Blood Bowl. Using components from the existing Goblin and Skaven team sets, you'll be ab...
This multipart plastic kit builds an Old World Alliance team of 15 players for games of Blood Bowl. Using components from the existing Human, Dwarf, and Halfling team sets, you'll be a...
This set contains:– 1x 36-page Blood Bowl: Gutter Bowl rulebook– 1x Double-sided fold-out Gutter Bowl pitch– 2x Matching double-sided dugoutsYou will need a copy of Blood Bowl – The Official...
You'll also find a pair of matching double-sided dugouts to complete the theme. Redesigned for the latest edition of the game, each dugout features score, turn, and re-roll trackers, plus Reserves,...
This set includes: – 6x Player Reference cards for Fungus Flinga, Fun-hoppa, Stilty Runna, Pump Wagon, Snotling Lineman, and Trained Troll positions – 8x Dirty Tricks Special Play cards – 8x Miscel...
Redesigned for the Second Season rule set, this deck of 44 cards will help you keep track of stats and profiles for your team, positions, and Star Players – plus Special Play cards exclusively for ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '