Munchkin has gone to the dogs... plus foxes, mice, and ponies!Anthropomorphic animals have always been popular, from the animal-headed gods of Egypt to Mickey Mouse and Bugs Bunny today. No...
All the heroes have (finally) turned in for the night, so it's time to kick back with a mug of ale, a fist of dice, and pouches lined with adventurers' gold! The Wench joins the party at The Red Dr...
The Discovery pack contain 6 new quest cards and 6 new relic cards. You will get secret quests at the start of the game, each giving you a special objective. When you complete a quest, you imm...
The Conquest pack contain 6 new quest cards and 6 new relic cards. You will get secret quests at the start of the game, each giving you a special objective. When you complete a quest, you imme...
The bonfires are sources of light, energy and warmth created by the guardians of light in order to brighten the cities on the otherwise dark planet. The residents of the cities however, took the ...
Welcome Back to the Dungeon includes four new characters and special monsters that can be used with or without Welcome to the Dungeon.Contains:13 Monster cards28 Tiles4 Player aids8 Success cards1 ...
Munchkin Conan is a 168-card core set in the Munchkin family of games, with 101 Doors and 67 Treasures. Unlike other core sets, it lacks unique card backs, instead using the standard card back from...
Double Trouble!
What's an adventurer without dungeons to explore? This box contains 40 double-sized Dungeons plus 32 Portals to get you from one to the next. Each Dungeon changes the rules . . . s...
Munchkin 7: Cheat With Both Hands replaces Munchkin Blender and Munchkin 7: More Good Cards, which are both out of print. More specifically, Cheat With Both Handsreprints Munchkin Blender, bu...
The only thing people love more than cute animals is cute animals at Christmas, and that’s what you’ll get in this holiday mini-expansion to this summer’s Munchkin Tails! Andrew Hac...
KeyForge: Call of the Archons – Archon Deck consists of a single unique deck created from cards in the Call of the Archons set, the first set of cards in the KeyForge line. Each player must ...
Play Hero Realms as a Cleric, Fighter, Ranger, Thief, or Wizard! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different...
Play Hero Realms as a Cleric, Fighter, Ranger, Thief, or Wizard! Character Packs add a cool new dimension to player vs player games. Each match-up is a unique challenge which will require different...
The things that make men's blood run cold. The danger, the darkness, the destroyer, the big bad guy. Yup, that's you!
Play as a mighty Dragon or an undead Lich and take on an entire group of your f...
A Card Crafting Game of Nature’s Power! The campaign to restore Gaia's realm rages on and other druidic clans combating the curse have joined the ranks. And it’s not just druids who have heeded...
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
This award-winning card game, designed by Steve Jac...
Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '