This pack contains three joined movement tools and four range tools to supplement your games of Marvel: Crisis Protocol with an additional set of the movement and range tools found in the Ma...
S.H.I.E.L.D. deploys to the battles of Marvel: Crisis Protocol in this pack! Nicholas Fury, Junior is the son of famed S.H.I.E.L.D. Director Nick Fury. One of the agency’s top operatives, he p...
Jennifer Walters is the cousin of Bruce Banner, the Hulk. After an attempt on her life left her in critical condition, a blood transfusion from Banner infused her with gamma irradiation and tr...
Hailing from an alternate universe, Brooklyn teenager Miles Morales was bitten by a radioactive spider and granted incredible powers including enhanced strength, speed, and agility as well as ...
With only a bow, a quiver of arrows, and enough self-confidence to rival anyone, Clint Barton has proven himself to truly be one of Earth’s Mightiest Heroes. An expert marksman and fighter, Ba...
Max Eisenhardt, the man who would become Magneto, faced unimaginable discrimination and evil during the Third Reich’s rise to power in World War II. He survived, thanks in part to the manifest...
Iron Man’s Hulkbuster armor is one of Tony Stark’s crowning achievements, a machine created to attempt the impossible: contain a raging Hulk. It is among the most substantial armored suits devi...
The minions of Thanos are unleashed in this Affiliation Pack for Marvel: Crisis Protocol! Bringing together the characters originally found in CP15 - Corvus Glaive & Proxima Midnight and CP...
Adopted by Thanos, Gamora was raised to be the fiercest warrior in the galaxy and serve the Mad Titan in his goals of conquest. Gamora proved herself equal to her title of “Deadliest Woman in th...
The result of genetic experiments and cybernetic enhancements, the walking, talking, fighting creature known as Rocket is a force to be reckoned with. A gifted pilot, deadly marksman, and cunnin...
Frank Castle was an honest ex-Marine just trying to live a normal life with the family he loved. When his family was tragically gunned down, Frank went on a mission of vengeance, first against t...
Players combine unlikely allies and fantastical foes, thanks to all-new Factions from timeless Disney films. Choose two decks, smash them together, and play on their unique abilities to bat...
Legends say all magic in the land comes from an enchanted stream that flows from the tallest mountain. Atop the tallest peaks, the magical waters are at their most pure and potent,...
In space, the rule of law is more of a loose guideline, so someone has to guard the galaxy. As your adventure unfolds, recruit the well-meaning but questionable methods of t...
In Mr. Jack, one player is Jack and the other player is the Detective. The Detective has only 8 rounds to unmask Jack who is impersonating one of the 8 characters on the distric...
When it comes to Unmatched … Make Mine Marvel! Unmatched is the critically acclaimed, best-selling game of tactical combat between unlikely opponents. Redemption Row brings three of...
When it comes to Unmatched … Make Mine Marvel! Unmatched is the critically acclaimed, best-selling game of tactical combat between unlikely opponents. This time, it’s a classic, all-out bra...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '