Never put a Dark Elf and an Orc in the same room — unless you're playing Epic PvP: Fantasy, that is! With Epic PVP: Fantasy Expansion 1, you can add the devious Dark Elf and the easily peeved O...
In Space Base, players assume the roles of Commodores of a small fleet of ships. Ships begin docked at their stations and are then deployed to sectors as new ships are commissioned under your comm...
As with Dixit Quest/Dixit 2 and Dixit 3, Dixit Origins (a.k.a. Dixit 4) is an expansion for Dixit with 84 new cards that feature fantastic and surrealistic artwork. These cards can be used with ...
This reading matching game focuses on the Dolch list of the most common sight words from children’s reading books, and helps prepare early readers for more complicated language skills to come. Th...
It is 1926, and the museum's extensive collection of exotic curios and occult artifacts poses a threat to the barriers between our world and the elder evils lurking between dimensions. Gates to the...
It's Spring 1942, and the world is at war. Five major powers struggle for supremacy: Germany and Japan are aligned against the great alliance of the United Kingdom, the Soviet Union, and the United...
With Monster Fluxx, Looney Labs returns to the monster theme first explored in Zombie Fluxx, but now the zombies are joined by vampires, skeletons, an angry mob of villagers, and even Bigfoot all i...
The Wandering Monsters Deck: Waterways (5E) is the perfect accessory to randomly generate interesting and appropriate monsters to challenge your players and always keep things fun while playing top...
Mysterious ancient artifacts from the early days of desert-choked Osirion count down the years until a rare planetary conjunction that will align Pathfinder's world of Golarion with the hostile pla...
The Tyrant's Grasp Adventure Path reaches its world-shaping conclusion! The heroes learn that the keys to stopping Tar-Baphon's deadly Radiant Fire are the shards of the Shattered Shield still lodg...
Alien Frontiers: Faction Pack #2 - Sunrise Commune
Fleeing persecution on Earth, the "Sunnies" came to Maxwell in hopes of finding a place where humanity would just leave them alone.
FACTION ABILIT...
In Vs. System 2PCG, players choose a main character, build a deck with exactly sixty cards, and attempt to stun the other player's main character in a game of superhero battle. The first set — ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '