Mansions of Madness Second Edition is a fully cooperative board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Explore t...
Welcome, dear Imperialists. It's the year 2415. The interplanetary federation (IPF) has done a great job in the last centuries. All necessary precautions have been taken to conquer this planet name...
In an age of great battles, valiant leaders, and unscrupulous mercenary armies, fortune lies within your grasp.
Ventura is a board game of nobility and conquest for 2-4 players. Set in 14th centur...
"The Desert Rats are the only thing standing in the way of Axis conquest of North Africa. Despite suffering repeated defeats at the hands of Rommel’s Afrika Korps, they remain undaunted. Their sp...

The Grasshopper & the Ant is the fourth title in Purple Brain Games' "Tales & Games" series, each of which comes packaged in a book-shaped box. In this game, players take turns playi...
In Whizz Bing Bang, a quick card game for 3 to 6 players, players take turns reading the top card of the deck, with the word on that card dictating how gameplay will continue:
Whizz: Game play...
Kobolds are bad at everything they do, except for cooking, This is quite ironic since they are marvelous when cooked (especially when served with a nice dipping sauce). Kobolds are silly, chaotic, ...
Deadly foes and able allies are at your disposal in Pathfinder Campaign Setting: Inner Sea NPC Codex . Within you'll find dozens of ready-to-use statblocks and descriptions detailing members of ...
More than 400 of fantasy’s fiercest foes burst from the pages of this enormous 360-page compendium of the most popular and commonly encountered creatures in the world of Pathfinder! From familiar...
Following the opening of its necropolis, the city of Wati is overrun by hordes of the unquiet dead. The heroes must once more brave the abandoned streets and dusty tombs of Wati's necropolis i...
Break the Mold!
Strange and terrible things blossom deep within the Fangwood, twisting plant life and the fey residents into blighted monsters. Many have braved the forest, but Princess Arlantia—...
Assault the Vault!
For months, the merciless Ironfang Legion has struck out against humanity from its impenetrable, otherworldly Onyx Citadel! But now in possession of a key to this stronghold, the...
We All Float Down hereAfter learning that a powerful and ancient enemy is planning to steal a doomsday weapon and use it against humanity, the adventurers visit a ruined undersea tower belonging to...
The insidious alghollthus who sank Azlant beneath the treacherous ocean in ancient times mobilize their forces even as the heroes close on their enemies for a final confrontation. After preparin...
The search for the Shattered Star leads the PCs to Kaer Maga, the legendary cliff-top city of criminals, refugees, and anyone else seeking to vanish into its cluttered streets. Enlisted to rescue a...
As the heroes return to Taldor, they discover that strange seeds have finally borne fruit—conspiracy has laid their patron low. They must now face the cunning secret society, the Immaculate Circl...
The county of Meratt is Taldor in a microcosm: a once-glorious land left to decay by negligent nobles. But to help secure Princess Eutropia's bid for the throne, bold adventurers must now infiltrat...
As the War for the Crown escalates, General Pythareus—Princess Eutropia's rival for the throne—plots to plunge the nation into war, threatening to kill thousands of people to rally others to hi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '