In the Transformers Roleplaying game, create your own Autobot character and wage your battle to destroy the evil forces of the Decepticons! Whether defending Earth against Megat...
You'll also find a pair of matching double-sided dugouts to complete the theme. Redesigned for the latest edition of the game, each dugout features score, turn, and re-roll trackers, plus Reserves,...
The Marauder Expansion introduces two new factions to the Woodland—the Lord of the Hundreds and Keepers in Iron—alongside four hirelings and a new setup draft suitable for both casual and competit...
Mystique is a peerless shapeshifter, able to alter her physical appearance and voice to match another person’s as a perfect mimic. Little is known about her early life, though she has claimed t...
Easy to learn and quick to play, Ticket to Ride: Ghost Train is a chilling introduction to the Ticket to Ride series. In this horrifying edition of the classic Ticket to Ride First Journey, par...
Created by the Titan god Kronos to kill Thanos, Drax the Destroyer has spent most of his existence trying to do exactly that. Despite this one underlying purpose, Drax has fought to save the un...
Six special d6 for play with the Talisman Adventures RPG. There are custom icons on numbers 1 and 6, Kismet dice are in a different color, and it comes with a branded dice bag.
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ARRAKIS: Dawn of the Fremen is the brutal, cutthroat game about tribal control of Arrakis, long before the events of the novel Dune.Each player controls a tribe of Fremen warriors, struggling to ga...
Clear front & Blood Red back. Insatiable.Japanese size sleeves are made in a smaller size for TCGs like Yu-Gi-Oh and Cardfight Vanguard. Matte sleeves are our popular li...
Whether you're participating in a high-caliber tournament or just playing for fun with your friends, you'll want to keep your cards protected from liquids, stains, and chafed edges....
Go Green or Go Home.Clear front and zesty lime back. Fresher than ever.Matte sleeves are our popular line of textured Dragon Shield with superior handling. A perfect mix of durabili...
An adventurer's life can be difficult, but long journeys and heavy burdens are easier when you have company. This guide to the world of Pathfinder presents the people and organizations that can hel...
See the scenic Inner Sea with the Lost Omens Travel Guide! This book is your companion to the culture, life, and sights of the Inner Sea, guiding you through a variety of topics of interest. With t...
Toil and Trouble! After stopping a poisonous plot against the living population of Graydirge, the player characters must seek out the hag pulling the strings from behind the scenes. Yet hags congre...
The Drift Crisis has flung the crew of the Primorata across time, space, and other planes. Now Desna—goddess of dreams, stars, and luck—has chosen them to help those imperiled by the Drift Crash. S...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '