The Firefly: The Game – Jetwash Coachworks game booster adds a new Series IV Firefly to Firefly: The Game. Named for the late Hoban Washburne and built on the newer Series IV Firefly chassis, the J...
Featuring images of your favorite FINAL FANTASY creatures from the whimsical Chocobo Crystal Hunt card game, these card sleeves will give your cards a decorative flair while providing the protectio...
Featuring images of your favorite FINAL FANTASY creatures from the whimsical Chocobo Crystal Hunt card game, these card sleeves will give your cards a decorative flair while providing the protectio...
"I used to believe that being a good soldier meant doing everything they told you. That's how they engineered us. But we're not droids. We're not programmed. You have to learn to make your own deci...
The first expansion for Twilight Imperium (Third Edition) features four new races that are unseen in previous editions, more balanced Strategy cards, more belligerent Objective cards, several ...
Regarded by many as Reiner Knizia's masterpiece, Tigris & Euphrates is set in the ancient fertile crescent with players building civilizations through tile placement. Players are given four dif...
“Well, short help is better than no help at all.” –Han Solo, Star Wars: Return of the Jedi
Descend to the Sanctuary Moon of Endor in New Alliances, the second Force Pack in the Endor cycle for Sta...
Great Western Trail: Rails to the North introduces a new railway system for players to compete on as they grow their cow herding businesses.
With this expansion, players deliver their herds to nort...
In the DC Comics Deck-Building Game: Heroes Unite, each player takes on the role of a Super Hero such as Shazam!, Hawkman, Red Tornado, Nightwing, Black Canary, Batgirl, or Booster Gold. Your Super...
DC Deck-Building Game: Confrontations, a standalone title, takes the rules established in the two-player DC Deck-Building Game: Rivals — Batman vs. The Joker and evolves them into a 2v2 team game. ...
What kind of craziness ensues when cartoon worlds collide? Cartoon Network's baddest adversaries are loose and it's up to you to stop them. Play as your favorite heroes from Cartoon Network's pa...
In Attack on Titan: The Last Stand, one player takes on the role of a Titan while the others represent the human heroes fighting it. The Titan piece is a vertical game board element that the her...
This expansion will introduce mall tiles combining building and street zones for a different perspective on lines of sight. There will be also four new survivors (including their Zombivor versions)...
Rivet Wars is a miniatures boardgame that springs forth from the warped imagination of Ted Terranova - set on a world that never quite left World War I but with crazy technology like walking tanks,...
1870 – Somewhere deep in Texas, the rearing of Longhorn cattle from northern Mexico is booming. It has now become a major source of income for the Texan farmers, while at the same time attracting c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '