Twenty years after his expedition around the world, Charles Darwin is writing On the Origins of Species. He wants to gather new information about animal life, particularly about continents he hardl...
You and your fellow Archons are about to embark on a dangerous adventure in the skies high above the Crucible. Taking command of a small skyship, you must hunt the legendary and elusive Skybeasts. ...
You make your way through the dark, rainy streets of New York City. The godfather himself has summoned you to his office. He confides in you his terrible suspicion: there is a traitor in the ranks ...
City Hall has tasked you with a plan to renovate one of its iconic neighborhoods. Can you design the city’s next cool zone? With loads of components within reach, you will have an opportunity to cr...
BANG! Legends.
After millions of fights in every corner of the world, the original BANG! characters are ready to perform memorable feats and become Legends with incredible skills! What stories wil...
It's time to take some of Europe's finest dogs for a walk.This expansion includes 29 cards and 2 new abilities: Lone Wolf and Well Trained.Click here to see which breeds feature in this expansion.T...
The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present on the horizon were the colossal cooling towers, with their green obstr...
Dungeons & Dragons Frameworks miniatures are highly-detailed, customizable figures, created with more experienced hobby painters in mind. These miniatures are supplied unassembled and u...
On the riverbanks of Limbo, cloaked and masked individuals patiently wait for a sign from you. At a wave of your hand, you will place them in one of the boats that are bobbing on the oddly colored ...
Hidden Agenda is an expansion to The Resistance that consists of three different modules:
Assassin Module: Ever since we announced The Resistance: Avalon the request has been to take the exciting n...
The 192-page, hardcover Rifts(R) for Savage Worlds South America: Land of a Thousand Islands book leads players on a tour of the war-stricken, legendary continent in all its glory: Wield powerful n...
The dense and lush colors of a forest floor, hiding a wealth of secrets underneath.Trade, display and exhibit your cards in an exclusive Card Codex portfolio.Shelter your cards beneath the specia...
In Foundations of Metropolis, players will compete over three rounds to be the greatest architect in the city by purchasing deeds to empty lots and constructing new buildings on them. More complex ...
Baron Karl Mordo learned his impressive magical ability by training with the Ancient One. He has long been one of Doctor Strange’s greatest foes. Baron Mordo has consorted with darker powers like...
Critical Role has partnered with WizKids to create high quality figures that are compatible with the most popular tabletop RPGs. A part of the first entries into the Critical Role inspired line, Cr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '