The Ruby Phoenix Tournament begins! The sorcerer Hao Jin has returned to Tian Xia to host her decennial international fighting tournament, and contestants from all over the world have arrived to tr...
The Season of Ghosts Adventure Path begins! A terrible curse descends upon the town of Willowshore! Located in haunted Shenmen in the heart of the sprawling continent of Tian Xia, this horror-the...
Trouble in the Academy! The heroes have proven themselves to be worthy additions to Magaambya school of magic, but they are still students. Trusted to handle important school business in th...
The final cards of a powerful artifact based on the legendary Harrow deck finally lie within the grasp of the heroes who seek to defend the very future of reality from being...
An adventurer's life can be difficult, but long journeys and heavy burdens are easier when you have company. This guide to the world of Pathfinder presents the people and organizations that can hel...
The Ruby Phoenix Tournament reaches its excitingconclusion! The sorcerer Hao Jin is nowhere to be found. The heroes' search forthe tournament's grand judge takes them across Tian Xia's legendary Fl...
Tome of Beasts 2 Lairs brings you 14 standalone, single-map adventures for the 5th edition of the worlds first roleplaying game. Each adventure features new monsters from the Tome of Beasts 2! Some...
Soar above a planet of adventure! The trail of a long-vanished ally leads to the other side of a magical portal called the Doorway to the Red Star. The heroes must earn the trust of...
Say Your Prayers! In a world steeped in divine magic, temples are centers for the power of the gods. Though the temples of benevolent deities can provide respite to weary heroes, those devoted to...
Mysterious ancient artifacts from the early days of desert-choked Osirion count down the years until a rare planetary conjunction that will align Pathfinder's world of Golarion with the hostile pla...
Within the fortress walls lie dangers just as deadly as the enemies swarming outside. The Pathfinder Flip-Tiles: Fortress Chambers Expansion provides beautifully illustrated 6 in. b...
The deeper you go, the deadlier it gets! Next time your players decide to descend deeper than you expected into the Darklands, you're covered! This set provides beautifully illustrated 6" x 6" map ...
Set your sights on the diabolical empire of Cheliax with the Hell's Vengeance Poster Map Folio! Plot your course to crush the opposition or locate the enemy's armies with these three massive poster...
There’s an entire sprawling world of adventure below your feet! Flip-Tiles: Darklands Fire Caves Expansion is the newest expansion to Flip-Tiles: Darklands Starter Set. With 24 full-color...
Explore the streets and scenes of the City at the Center of the World with the City of Lost Omens Poster Map Folio. Four enormous eight-panel maps combine to create ...
This adventure concludes the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands ...
The Age of Ashes Adventure Path continues! In defeating the treacherous Cult of Cinders, the heroes discover a nefarious group pulling the cult’s strings - a mysterious merchant’s guild called ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '