The crew of the Oliphaunt have been living the good life, riding high after robbing a Kalistocracy commerce barge. But when old enemies join forces, the crew loses it all—their fort...
Get ready to shine your badge and report for duty—the Agents of Edgewatch Adventure Path begins! In this thrilling new Pathfinder campaign, players assume the role of fresh recruits of the Edgewa...
Perfect StrangersA seemingly new player appears in the system: a gropu of cultists who steal a prototype that could protect New Harmony from an encroaching, invisible threat. The PCs will need t re...
In the wake of the upheaval to interstellar travel caused by the galaxy-wide Drift Crisis, countless new worlds await exploration by eager and opportunistic starfarers. Ports of Cal...
At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into...
Strange aliens both friendly and fearsome fill this tome of creatures designed for use with the Starfinder Roleplaying Game! From the gravity-manipulating frujais and planet-killing novaspawn to sp...
"Nobody move, this is a heist!"
Whether sailing above the skyline of a futuristic metropolis or moving through the deserts of a red planet, there’s always a grav-train when you need one. This doubl...
In the aftermath of the Drift Crisis, investigators working for the Eyeswide Agency scramble to take on an influx of cases to track down missing people, bring back lost property, and unravel the ta...
Rebels with a cause!
The Firebrands were born in the flames of rebellion, eventually becoming some of the Inner Sea’s most well-known adventurers. Lost Omens Firebrands takes a detailed look at t...
The crew of the Oliphaunt have been living paycheck to paycheck for too long; now they’ve got a chance to become richer than they’ve ever imagined… by stealing one of the Kalistocracy’s leg...
With bounties on their heads and evidence of a conspiracy that goes all the way to the top of the Pact Worlds government, the heroes travel to Absalom Station to clear their names and root out the ...
Pathfinder’s Book of the Dead adds a massive number of undead creatures to use as adversaries and for summon spells in your game. These colorful quick-reference cards bring these creatures to life ...
Enhance your game of Hunter: The Reckoning with these premium tokens designed to track Danger, Despair, and Desperation. These tokens provide a visual and tactile way to track t...
A brand new post-apocalyptic tragic fantasy campaign setting for 5e!The weave unravels. The gods are dead, the lands are shattered, and the world has begun to forget what it once was. Time and dist...
Fill any magic shop or dragon’s hoard with ease using the Deck of Endless Treasure! Draw and combine any four cards from this deck to generate a brand-new magic item ready for play, each with its o...
Welcome to Sunset City, where there's always something fishy going on. . . and we're not talking tuna here. Whether it's the robbery of a priceless work of art, or an unexplained case of am...
A strange illness has spread throughout a community of Groblynns. It has transformed them into hollow beasts that only exist to attack and to feed. These fierce and savage fiends have overtaken par...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '