The holiday-themed 12 Days takes the familiar "Twelve Days of Christmas" song and twists it into a quick-playing card game. Over twelve rounds, players try to re-gift unpopular cards while keeping ...
12 Days of Christmas is a card game designed by Dr. Gord Hamilton for 3-8 players.
To play, deal out twelve cards to each player; the deck consists of 78 cards: one 1, two 2s, and so on up to twel...
This fun and folding 2-Track set has a 3 3/4 in. x 2 in. natural wood board that can be easily tucked into your carry-on luggage for those long flights.
Cribbage is a card game that is played w...
It should be easy to name 3 breeds of dogs - but can you do it under the pressure of 5 seconds twisting down, and with the other players staring at you, waiting for you to get flustered? Time's not...
5-Minute Dungeon is a chaotic, co-operative, real-time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival bec...
In Curses! Foiled Again! the Dungeon Master has unearthed a book of magical curses, and unleashed terrifying new threats to haunt the heroes.
Curses! Foiled Again! is an expansion for 5-Minute Dung...
5211 is a fast-playing card game with a unique scoring method that rewards clever play!
This game has cards 1-6 in five colors. Each player starts with a hand of five cards. Players play two cards ...
5211, the fast-playing card game with a unique scoring method that rewards clever play is now releasing with a new theme, based on the award winning, hit game, Azul (PBG40020)! The cards are beau...
You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wo...
You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural won...
One of the most celebrated games in the world can now be experienced in a two-player arena. 7 Wonders Duel takes the game play and excitement of the original and adapts it for one-on-one battles.Ta...
In the halls of the Senate, decisions which shape the destiny of a civilization are made... and in the dark corridors of these same halls, conspirators work to further their own interests. This new...
Gods and goddesses enter the fray in the Pantheon expansion for the award-winning two-player card game 7 Wonders Duel. Pantheon enables players to recruit deities from five different ancient Medite...
As the name suggests, 7 Wonders: Wonder Pack includes new wonders for use with the 7 Wonders base game, with the wonders in question being:
The Great Wall of China, with the owner being able t...
The 7 Wonders: Leaders Anniversary Pack is a mini-expansion for 7 Wonders: Cities and 7 Wonders: Leaders that contains fifteen new leaders, including Gorgo, Cornelia, Enheduanna, and Roxana.
7 Wonders: Armada is an expansion for 7 Wonders that can be combined with the base game or any combination of expansions.
With this expansion, each player gets a separate "naval" board at the st...
7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of citie...
7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white "Leader" cards. At the start of the game, each play...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '