Beneath the roots, way, way down through the layers of what was, past the golden stove, and even deeper than darkness…the sky opens back up. At the core of everything, in the belly of the soul, you...
The Dark Mountains, the first expansion for Champions of Midgard, extends your adventures to distant lands, allowing you to trek into the dark mountains where the Bergrisar live and wage constant b...
The Dark Mountains, the first expansion for Champions of Midgard, extends your adventures to distant lands, allowing you to trek into the dark mountains where the Bergrisar live and wage constant b...
Box blurb translated from Japanese:
An irregular trick taking game where various individual abilities of persons forming history are tangled together.
Who will use their powers to adequately handl...
In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player...
In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player ...
Description from the publisher:
Burgle your way to adventure in the deck-building board game Clank! Sneak into an angry dragon's mountain lair to steal precious artifacts. Delve deeper to find more...
Clank! Legacy: Acquisitions Incorporated extends the deck-building fun of Clank! with legacy-style gameplay! Found your own franchise of the legendary adventuring company Acquisitions Incorporate...
Some thieving jobs deserve a professional approach. When you absolutely must acquire it, call Acquisitions Incorporated! This renowned multi-planar corporation has years of experience snagging all ...
The “C” Team Pack contains four illustrious Acquisitions Incorporated characters that can be used immediately in your existing Clank! game, or even join your Clank! Legacy Acquisitions Incorpo...
Untold riches await inside the pyramids of the Ancients — but they are well protected. An undying Mummy guardian spreads a vile curse to those who would rob its tomb. And, inevitably, the treasure...
Quick! It’s time to sharpen your claws and head to the Cloaked Cats ball! Players try to unmask each other among all the velvet-pawed guests. They’ll try to play their cat cards skillfully, draw th...
Cthulhu Gloom takes the game play of Atlas' Gloom and puts a Lovecraftian spin on it. Each player controls a group of protagonists, and your goal is to make them as miserable and insane as poss...
In Cthulhu Gloom, you make your intrepid investigators face the most terrible terrors and madness before helping them pass on to their inevitable doom. Unpleasant Dreams brings the wonders and...
"Without teamwork, you will never survive. Without betrayal, you'll never win."
An artifact of untold power lies in your hands. To claim it, you must escape the caverns alive. No less than nine hor...
Enter the Realm of the Incarnations. Face the very essence of Anguish, Pride, Hope and Despair. Take up sword against all four Horsemen of the Apocalypse — including Death himself. If Fortune is by...
In the myriad realms of imagination, there are many dungeons to explore, dragons to tame, and paths to find. Anime 5E helps you unlock the realms of fantasy to experience them...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '