Take on the Order of the Silver Twilight in the Sanctum of Twilight expansion for Mansions of Madness Second Edition! Two new heroes unite to investigate the strange events that surround Arkham’s p...
In Mice and Mystics players take on the roles of those still loyal to the king – but to escape the clutches of Vanestra, they have been turned into mice! Play as cunning field mice who must rac...
Mice & Mystics is a cooperative adventure game in which the players work ogether to save an imperiled kingdom. They will face countless adversaries such as rats, cockroaches, and spiders, and o...
An Ancient War-Ravaged World and a Deadly Foe! Quickstart primer and introductory adventure for Mindjammer - The Roleplaying Game. Beyond the borders of the New Commonality of Humankind lies the Se...
1931: Your scientific expedition discovers a new and intriguing mountain range in the middle of the Antarctic polar circle. Under these challenging conditions, the survival of your team wil...
Growing food in your own garden, keeping livestock yourself — self-sufficiency is all the rage, but running an actual farm with a successful farm shop is a much bigger challenge than that....
A failed assassination of the Amber Pope. An ancient army awaiting activation. Sixteen adventures in two exciting campaigns to interweave, run separately, or use as standalone adventures.An automat...
The Referee's Tome. Cover art by Peter Mullen. Details in gold foil. 248 pages, A5 (Digest-sized). Old-School Essentials Advanced Fantasy book 2 of 2. The Referee's Tome contains a massive bestiary...
One Night Ultimate Alien is similar to other One Night Ultimate... titles in that players each secretly take a role as part of a team, but this time the roles all relate to aliens.
One Night ...
One Night Ultimate Bonus Roles contains all the extra characters featured in the One Night Ultimate Bonus Packs (1-4) with the exception of alternative artwork cards. These roles can be integrat...
One Night Ultimate Werewolf Daybreak is a fast game for 3-7 players in which everyone gets a hidden role, each with a special ability. (No plain "villagers" here!) In the course of a single mornin...
Description
In One Night Ultimate Super Heroes, players take on the roles of heroes and villains, each with amazing superpowers. The evil trio of Rapscallion, Dr. Peeker, and Henchman#7 are intent ...
Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villa...
No moderator, no elimination, no werewolves. In One Night Ultimate Vampire, the sun has just set, and vampires have descended on your sleepy little town, slowly turning the villagers into even mor...
No moderator, no elimination, ten-minute games.
One Night Ultimate Werewolf is a fast game for 3-10 players in which everyone gets a role: One of the dastardly Werewolves, the tricky Trouble...
One Week Ultimate Werewolf takes the gameplay of One Night Ultimate Werewolf and twists it up in a knot, with ever-increasing tension as you venture into the special rooms of Ludwig Castle. Each ro...
Your Adventure Begins Here!
Belhaim's tower has just collapsed, its wizard is missing, and local kobolds are whispering the name of a long dead draconic nemesis. And that's just your first day in t...
Dragon Realm is a first expansion for a popular adventure fantasy game Prophecy. In Dragon Realm you will be exploring one of the astral spheres, that hides powerful artifacts. Flying through the m...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '