Just off the coast of the town of Haver, a powerful storm churns. The town has begun preparations for the hurricane, evacuating non-essentials to the nearby village of Roselake. Unfortunat...
Rusthenge is a deluxe Pathfinder adventure for 1st-level characters. The ruins of Rusthenge have stood silent vigil over the southern coastline of Chakikoth Isle for eons, dating back to the era of...
What’s a villain to do without a proper lair? How will they vex and torment heroes if they don’t have an appropriately diabolic home to hide out in? Pathfinder Flip-Tiles: Villain Lairs provides be...
Awesome Adversaries of the Americas! Latin American Monsters brings you 120 pages of incredible Pathfinder Second Edition creatures from Central and South America and the Caribbean, from ahuizotl t...
See the scenic Inner Sea with the Lost Omens Travel Guide! This book is your companion to the culture, life, and sights of the Inner Sea, guiding you through a variety of topics of interest. With t...
Cold as Winter's Heart. On the frozen frontier far from civilization, a recently disturbed shrine to an evil god has brought chaos and conflict to a community of centaurs and humans. The humans bla...
Enter an epic fantasy world, take on perilous quests, raise an army of warriors and wizards, and defend your Kingdom from the malevolent forces of The Tower! If your heroes cannot defeat the Adve...
The ultimate game-aide for Playing Return to Dark Tower Fantasy Roleplaying. The Player Tower features a sturdy telescoping tower with a built-in dice tower, secured by powerful magnets. The outsid...
A backdoor cyberclinic. A fast food joint. A police station. These are places shadowrunners might encounter across the globe, wherever they get their work done.Shadow Points features thirty such lo...
A backdoor cyberclinic. A fast food joint. A police station. These are places shadowrunners might encounter across the globe, wherever they get their work done.Shadow Points features thirty such lo...
After discovering that a sinister force has infiltrated the Stewards, the heroes travel to the floating bubble city of Roselight, in the clouds of the gas giant Liavara, to warn members of the law-...
The landscape was full of machines and scrap metal connected to the facility in one way or another. Always present on the horizon were the colossal cooling towers, with their green obstr...
Includes 400 new monsters compatible with the 5th edition of the worlds first RPG. Whether you need creepy crawlies to clamber from the dark places or sinister visitors to make your favorite fantas...
Wonders & Perils in the Crossroads City! The Free City of Zobeck stands proud at the crossroads of Midgard—a booming trade city town where adventurers, merchants, and scoundrels from all walks ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '