With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of variou...
Stage your instellar battles in cinematic fashion with the Cosmic Encounter Duel Gamemat! This 26” by 36” features vibrant original art from Cosmic Encounter Duel atop a high-quality, slip-resistan...
The Blob That Ate Everything is the special event quest for Gen Con 2019. It is a one to four player scenario which can be played as a standalone scenario or integrated into any campaign as a side ...
These packs of 50 high quality wooden gaming tokens include a wide assortment of tokens available in red, blue, green, yellow, black, and white (Each SOLD Separately) ... These tokens are perfect f...
Dr. Martin Strobal, the greatest mind of our generation, lies in a coma. His Mobius Ring invention promised to change the world, but has instead given us our greatest disaster. Meant to provide the...
Return to East Frisia and bring more variety to your labors in the far North with the Tea & Trade expansion for Fields of Arle! This expansion adds tea — the national beverage of East Frisia — ...
"I used to believe that being a good soldier meant doing everything they told you. That's how they engineered us. But we're not droids. We're not programmed. You have to learn to make your own deci...
The first expansion for Twilight Imperium (Third Edition) features four new races that are unseen in previous editions, more balanced Strategy cards, more belligerent Objective cards, several ...
Regarded by many as Reiner Knizia's masterpiece, Tigris & Euphrates is set in the ancient fertile crescent with players building civilizations through tile placement. Players are given four dif...
“Well, short help is better than no help at all.” –Han Solo, Star Wars: Return of the Jedi
Descend to the Sanctuary Moon of Endor in New Alliances, the second Force Pack in the Endor cycle for Sta...
Nemesis is a 1-5 player space survival game with incredible miniatures and clever, immersive rules that include cooperation, bluffing, backstabbing, and all other elements of an iconic science-fict...
"Before the outbreak, many people would complain that their government was full of braindead zombies. Well, now that’s a 100% accurate assessment. The nation’s capital has been overrun, and the U.S...
In The Marcy Case, the first expansion to the revolutionary T.I.M.E Stories system, you and your fellow T.I.M.E agents travel back to 1992 in search of a missing girl. You’ll soon discover ...
The smartest minds of our generation are gathering together at the Great Science Fair. Everyone's been working hard on their creations, but only one will be crowned champion. Contestants have to th...
In Crossing, you have to collect gemstones, but players make their choices simultaneously and not everybody will get what they want when desires clash — and even if you are lucky during the initial...
In Zombicide: Invader, players must work together if they want to survive the onslaught of bloodthirsty aliens. Over the course of several interlocked missions, they must make their way through the...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '