First roll a ship (6), then a captain (5), and then a crew (4). After you roll them, see what you score! Roll and rack up points, mateys – each game is shorter than a pegleg pirate in a pud...
Halden is a totem-summoning shaman with an undying amount of work to do – his ghostly clientele provides him with plenty of unusual quests. Adventuring for the dead will take its toll on anyone. ...
Wrench is a kobold artificer who has always been interested in gadgets and engineering. His voracious appetite for learning led him to the writings of Wizgille the Tinkerer, and eventually, to stud...
Brother Bastian was a member of a severe sect devoted to Korash, the god of justice and light. When he learned of an orc masquerading as a paladin of his god, he was furious. But upon meeting her, ...
Ozrik the Adept expands the party at the Red Dragon Inn with a brand new elementalist who is a master of manipulating his abilities. Many of Ozrik's cards have more powerful effects if you ...
GeekOut! Is the game of mind-challenging fun that finds out once and for all which player knows the most about your favorite video game subjects! Players draw cards that list things which fall unde...
Three hot rounds make up a game: HOT ONES has you rolling as many ones as you can in 30 seconds. PAIR-A-DICE gives you one hot minute to roll two pair of the highest value you can. FLAMIN’ ...
Hidden Agenda is an expansion to The Resistance that consists of three different modules:
Assassin Module: Ever since we announced The Resistance: Avalon the request has been to take the exciting n...
Geek Out! is the game of mind-altering fun that finds out once and for all which player is the most knowledgeable about their favorite 80's pop culture subjects! You don't have to be a geek (but ...
Alien Frontiers: Faction Pack #3 - Brethren of the Stars
The Brethren are pirate crew known for hijacking ships for nefarious purposes. In their spare time thy have been known to smuggle tridium or...
Alien Frontiers: Faction Pack #2 - Sunrise Commune
Fleeing persecution on Earth, the "Sunnies" came to Maxwell in hopes of finding a place where humanity would just leave them alone.
FACTION ABILIT...
Alien Frontiers: Faction Pack #4 - Prophets of the Artifact
Strange emanations from the Alien Artifact have given this group of technologies the power to influence the destinies of others.
FACTION ...
Clever Mojo Games will release a series of expansion boosters that expand the AF: Factions Expansion. Each booster will contain a new Faction board, a pair of new Alien Tech cards, and any extra co...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '