A dark new threat has arrived with this Legendary expansion. Annihilus, Lord of the Negative Zone has declared war on anyone who crosses his path, causing heroes and villains to band together again...
Legendary: A Marvel Deck Building Game has just become Fantastic! The Legendary: Fantastic Four expansion introduces Marvel's first family to the world of Legendary. Now you can play as fan-fav...
A Card Crafting Game of Nature’s Power! The campaign to restore Gaia's realm rages on and other druidic clans combating the curse have joined the ranks. And it’s not just druids who have heeded...
Expand your game to include 6 players, with 6 new asymmetrical starting decks with thieving identities!
The thieves’ guild is recruiting! Clank! Adventuring Party expands your merry band to inclu...
Dangers lurk along the coast and in the depths of the Sea of Swords. Challenge two new Encounter Decks introducing an all-new environment: Coastal! Discover new Magic Items and Market cards in the ...
Ascension: Darkness Unleashed is both a standalone game for two players and an expansion that can be combined with Ascension: Rise of Vigil or other Ascension games.
Ascension: Darkness Unleashe...
King's Forge: Glassworks adds glass as a new material with which to work in King's Forge. The expansion includes new "glass" material dice, new items that require glass to craft, and new place...
The Moonshae Storms campaign builds off of An Ancient Evil Arises from the base game, as your continuing quest takes you to new lands. A brewing conflict threatens to drown the Moonshae Isles, as l...
The “C” Team Pack contains four illustrious Acquisitions Incorporated characters that can be used immediately in your existing Clank! game, or even join your Clank! Legacy Acquisitions Incorpo...
Adds Time Man and Oil Man to Megaman: The Board Game. Includes both figures, level boards for each, minion tokens for each robot master's level, and 2 additional Megaman figures and decks whi...
Nightfall: Crimson Siege is an expansion for the deck-building game Nightfall, a game in which players draft Minions that they then send to attack and inflict wounds upon their opponents. Nightf...
King Loosens Foreign Laborer Laws and Demands More Crafts!
Hear ye! Hear ye! This ROYAL DECREE is issued to spread the news of looser government regulations and corporate oversight to all village c...
Mystery, secrets, and betrayal. Legendary’s 12th expansion steps into a universe where superpowers are replaced by gritty stories. This 100 card small box expansion hosts Heroes, Schemes, and Vil...
With Reinforcements players are getting three new modules that alter Orcs Orcs Orcs in interesting ways.
MODULE 1: Reinforcements
Three reptile creatures are joining battle with the orcs. At the st...
Your empire has grown vast and powerful, reaching beyond every edge of the galaxy. Now you must ensure the ties that bind your planets do not falter.
Assert your dominance in the political arena. U...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '