In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinth dungeon known as Undermou...
ReneVampire: The Masquerade Rivals Expandable Card Game puts you in control of a coterie of vampires who vie for control of the city of San Francisco. Through dominating mortals, using their politi...
Axis & Allies Europe 1940, a deluxe edition of Axis & Allies: Europe, includes neutral countries which can be invaded. There are true neutrals as well as pro-axis and pro-allied neutrals. ...
Designer : Ryan Laukat
Artist : Ryan Laukat
Number of players : 1-4
Playing time : 60-840 Minutes
Recommended ages : 13+
Language : English
“Are the stars unfamiliar here?” she asked,...
Delve into the world of Vikings and dabble in trading, hunting, raiding, pillaging, plundering, and raiding some more. Build houses, explore new worlds, and every round, have a feast in Odin’s name...
This is not World War II. Progress during "The War to End All Wars" was measured by yards, not miles. The Italians were on the side of the Allies, while Turkey – then at the center of the Otto...
The Massive Darkness has returned. This time, you’ll have to take the fight the source of evil itself! Years ago, the Lightbringers defeated the Darkness. But while the Darkness may have be...
In Villainous, each player takes control of one Disney characters, each one a villain in a different Disney movie. Each player has their own villain deck, fate deck, player board, and 3D character....
Fight the Beasts, Dwell the Land, Claim the Magic! A long lost world of magical power awaits! Giant monsters roam while Dragons, Wizards and Warriors battle in 8 elemental realms.Dwellings ...
Players can continue their Hero Academia with the MY HERO ACADEMIA COLLECTIBLE CARD GAME: Crimson Rampage booster pack.
This booster pack contains 10 My Hero Academia CCG cards which are ...
Players can continue their Hero Academia with the MY HERO ACADEMIA COLLECTIBLE CARD GAME: Heroes Clash booster pack.
This booster pack contains 10 My Hero Academia CCG cards which are 100...
The fate of the galaxy is in your hands in Star Trek: Ascendancy, a strategy board game of exploration, expansion, and conflict in the Star Trek Universe. Drawing on 50 years of Star Trek history, ...
Hallertau is the next big game by renowned designer Uwe Rosenberg. In his tradition, Hallertau is a strategic combination of the well known worker-placement mechanism and a thematic implement...
Street Fighter: The Miniatures Game is an exciting new high quality pre-painted miniatures-board game hybrid that uses the brand-new Universal Tactics System! This system allows 2 t...
The world is on the brink of total collapse. Already devastated by a terrible plague, much of the globe has gone dark. Small groups of survivors struggle to keep the world alive, but their efforts ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '