The epic Egyptian game Kemet is reborn with a new revised edition!With Kemet: Blood and Sand, Gods are powerful, masters of both the desert and the Nile delta. They challenge each other in viol...
Axis &Amp; Allies Pacific 1940 Second Edition Is The Same Great Game As The Last Version Of Pacific 1940, Including The Extra Large 35' X 32' Game Board For A Greater Play Experience. It Also I...
Imperial Assault casts you and your friends into the climatic events following the Death Stars destruction above Yavin 4, and offers two full game experiences within the Star Wars saga. In the camp...
Clank! Legacy: Acquisitions Incorporated extends the deck-building fun of Clank! with legacy-style gameplay! Found your own franchise of the legendary adventuring company Acquisitions Incorporate...
Humanity is on the verge of collapse, committing its dwindling resources to try to colonize the Solar System. The lunar base is the launchpad for missions to colonize Titan, Europa, and Mars. As th...
Imagine a dozen or so random humans, robots, and none-of-the-above, each with their abilities, goals, and secret relationships, have been turned loose on a space station that will be incinerated up...
In Mosaic, you guide an ancient civilization from its founding. Your decisions will determine whether it will thrive and be remembered as the greatest civilization in histo...
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventu...
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventu...
Axis & Allies Europe 1940, a deluxe edition of Axis & Allies: Europe, includes neutral countries which can be invaded. There are true neutrals as well as pro-axis and pro-allied neutrals. ...
The Great Wall is a fresh take on Euro : Worker placement type of Board Games.In the game, players take the roles of generals of an ancient Chinese empirewho lead the defense against ruthless horde...
Eggertspiele is happy to announce that the 2012 Kennerspiel winning game from Inka and Markus Brand is finally ready to make an official comeback.
Even more than 10 years after it releases, this ga...
The famous rivalry between two of the deadliest weapons to emerge from the Weapon X Program hits the tabletop with this new pack for Marvel: Crisis Protocol! Logan once counted Sabretooth ...
Beyond the Sun is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, ...
For centuries, Egypt had been a polytheistic society. But now, the civilization is moving to a monotheistic religion. The gods are fighting among themselves for the veneration of the popula...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '