Will you surpass your teachers’ knowledge and grow up to become the best alchemists in the land? Let’s find out! It’s time to grab your potion ingredients, sharpen your deduction skills, and get mi...
In Vs. System 2PCG, players choose a main character, build a deck with exactly sixty cards, and attempt to stun the other player's main character in a game of superhero battle. The first set — ...
A wicked Cultist of the Shrine emerges, determined to thwart the players' efforts and empower the Great Old One. This malevolent figure seeks to plunge the world into eternal chaos and darkness.
Each player receives a 36 card deck, constructed from 3 each of 12 different ceremony cards (there are 16 different ceremonies in the base game).Each player has a player board with spaces for four ...
In Neotopia, a competitive fast paced tile placement pattern building game, you are part of a team of Visionaries who are building a futuristic pilot city focused on the fields of Energy, Technol...
Sagrada: Artisans is a legacy game take on the stained glass window game Sagrada. Players will compete as rival families of stained glass artisans, who work on the Sagrada Familia's wi...
Idavoll is the second expansion for Nidavellir. During the 3 first rounds of the Age 1, the second tavern offers Mythical Animals, Aesir, Valkyries, and Giants, which adds an additional round to th...
Alien Frontiers: Faction Pack #2 - Sunrise Commune
Fleeing persecution on Earth, the "Sunnies" came to Maxwell in hopes of finding a place where humanity would just leave them alone.
FACTION ABILIT...
The fair is here and it's time to nosh on all your favorite treats! Unfortunately, you have only so much allowance to go around and you're not the only kid with a sweet tooth...
In Nosh, players bi...
Alien Frontiers: Faction Pack #3 - Brethren of the Stars
The Brethren are pirate crew known for hijacking ships for nefarious purposes. In their spare time thy have been known to smuggle tridium or...
Quartermaster General: Alternate Histories is the second expansion for Quartermaster General, the critically acclaimed fast-playing World War II game. With Alternate Histories, the forces of Fra...
Between Frankenstein and your Granny, who counts on their fingers?
And between Beyoncé and Darth Vader, who eats kiwis with the skin on?
Each round, 8 Contestants will face off in a tournament of w...
Become the greatest comic book hunter of all time with the official English translation of the hit card-drafting, comic-collecting strategy game! Take turns drafting cards. Your goal is to try to c...
The Heroes of Metro City: Sidekicks and Storylines expansion adds new Sidekick Power cards to the City Supply and includes expansion rules for creating a Storyline Deck in the City Supply that...
As daredevil scrap racers you take part in the fastest, most dangerous, and downright crazy race in the galaxy. Built from all sorts of old scrap, the racers may be fast, but they are susceptib...
Your Courtiers are positioned in the Waiting Rooms before they are allowed into the Audience Chambers. Be careful, since there are only a limited number of seats available in each Chamber and com...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '