As empires expand into the Starry Rift, they encounter the Xenos, a violent xenophobic race. Historians scour the Alien Archives for how to defeat them. Meanwhile, a flexible Upl...
You and your competitors' transit companies have been hired by the city to build new subway lines and commercial developments to improve the city's bottom line.Manage assets such as time, money, &a...
Card-sleeves are an essential requirement to protect your valuable gaming cards. These Matte Prime Sleeves provide a premium protection for standard-sized cards and prevent them from bent c...
Be a part of the mail order revolution in Express Route, where ultramodern shipping technology is in your hands! Work together to meet increasing consumer demands in this cooperative light strate...
One planet's junk is another planet's treasure! You captain your own scavenger ship, collecting space junk and transporting it to any city that will take it. Launching cargo out of the airlock lets...
How To Host A Murder: Chicago Caper
You find yourself in the Chicago private club of S.P. Keasy, near the headquarters of notorious gangster “Hal” Coppone. Take up the part of one of these eight s...
Justice & Mercy is an expansion for Vampire: The Masquerade - Rivals that adds two new clans, each on a different path: BANU HAQIM & SALUBRI. The Banu Haqim are judges and lawbringers with ...
Hong Kong has been struck by a large scale unexpected blackout. As the government struggles to maintain control, you decide to take matters into your own hands and try to bring back some kind of so...
Solar Gardens.
Step into the radiant future of Solar Gardens!
Solar Gardens is a light-hearted, tile-drafting board game where 2-5 players will take on the role of a visionary architect specializin...
In Explorers of the North Sea: Rocks of Ruin, new opportunities await daring captains. Recent storms have left longships torn apart, with their precious cargo scattered across the rocky shores. Me...
Reef Project is a sandbox euro game, where you travel between the islands (point to point movement), fight for majorities in the map sectors, fulfill missions (cards) and build your special action ...
Santorini: Riddle of the Sphinx
A co-operative expansion for Santorini that adapts the competitive experience into an ongoing adventure that players navigate together.
In this expansion comprised...
The legendary Witchstone has a powerful energy field. But every 100 years this energy field begins to diminish. During this time, eminent wizards and witches gather to restore the Witchston...
Journey back to 15th century Spain in Lumen Fidei, the fifth expansion for T.I.M.E Stories. In the adventure, you and your friends must infiltrate a secret meeting of the Christian militant orders—...
The dreadful Onibi has never been more dangerous… He has set foot in the Circle of Spirits and is ferociously attacking the Sacred Tree, while his flames threaten all living things in the forest. B...
Dungeon Fighter: Fire at Will! is the first of four expansions for use with Dungeon Fighter, each themed to one of the four elements: air, earth, water and fire. In addition to adding new monsters,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '