In Monstrous Armory C&C unleashes those weapons and armor used by monsters, humanoids, fey, giants, magical beasts, and even aberrations. Chosen and preferred weapons for kobolds, gnolls, bugbe...
While the heroes recover in the liberated sun-city of Kahlannal, efreet launch an assault on the Burning Archipelago from deeper within the sun. The PCs have the advantages of position, knowledge, ...
The soldiers, courtiers, criminals, and more from Pathfinder NPC Core make a grand entrance with NPC Core Battle Cards! This box of over 350 cards showcases non-player characters, with visuals perf...
Pathfinder Treasure Vault (Remastered) reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catal...
From a history of that ancient land of verdant forests and beautiful mountains to the mythologies surrounding its creation and the gods who carved it from the ether, the realms they ruled and the m...
Suit Up, Save the World!On a rugged planet crawling with colossi—terrifying kaiju that demolish cities with fearsome power—courageous mech pilots battle monsters to protect the world’s people. As t...
Even more aliens of the Starfinder RPG are on deck with this massive collection of over 200 reference cards featuring every extraterrestrial creature from Starfinder Alien Archive 3 and Alien Archi...
FIEF: France is a game of dynastic ambition in which players assume the roles of nobles in the 15th century kingdom of France. Each player strives to become the most powerful ruling force in the ki...
Make the journey part of the adventure with Starfinder Flip-Mat: Drift Crisis! One side features a hexagonal grid for the Starfinder Roleplaying Game’s unique starship combat system over a backgrou...
The Drift Crisis continues! In crumbling Alluvion, the goddess Triune’s city domain within the Drift, the heroes are thrust into the center of tensions between anxious factions at t...
The Celts dwelt in a world wholly separate from our own – of stone cromlech, wicker men, dark fey and wild gods. In their world, ancient trees bore the wisdom of time, and the world was alive with ...
The small town of Willowshore has a big problem—it's cursed! When a group of heroes awaken in the woods after a festival to usher out the last day of spring and welcome in the summer—a time known l...
Infected with a sickness that threatens to turn them into twisted sadists, the heroes travel to the city of Cuvacara on the planet Verces to find the possible origin of their affliction! They soon ...
The Drift Crisis has flung the crew of the Primorata across time, space, and other planes. Now Desna—goddess of dreams, stars, and luck—has chosen them to help those imperiled by the Drift Crash. S...
Tracking the Cult of the Devourer, the heroes travel to the asteroid belt called the Diaspora, but they must face space pirates and other treacherous dangers of the asteroid field to find the cult'...
From Nightmares guides you through the dark and deep to where only monsters roam.From Nightmares is an expansion for Through the Breach, a tabletop roleplaying game set in the world of Mali...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '