Players are fishermen, trying to catch the most valuable fish and sell them in the market for the best prices. With limited space for storing caught fish, players must use their wits to get the rig...
Nothing Personal: Power & Influence adds a whole new rogues' gallery of respectable members of society to enhance your game! Whether you're on the hunt for new gamblers or thugs, you can ...
Outlive is a management/survival game in a post-apocalyptic universe in which nature has overcome its rights amongst the world of Men. In Outlive, players have six days (turns) to send heroes ...
Both sides saw the other as "invaders," so the fight quickly escalated to one of extreme violence. The fight seesawed up and down the main street of Lone Jack, and when the rebels fired the Cave Ho...
Quartermaster General: Alternate Histories is the second expansion for Quartermaster General, the critically acclaimed fast-playing World War II game. With Alternate Histories, the forces of Fra...
The quick-playing reaction game Geisterblitz takes on new shape — and includes new shapes! — in Geistesblitz 5 vor 12.
In the original game, five wooden items sit on the table waiting to be ...
Thanks to its innovative 'plug-in' mechanism, Skyscrapers will have players erecting ever higher skyscrapers in this exciting building game. But it's not quite that simple as not all of the compone...
Some thought that with the destruction of the Deep Ones village, peace had returned to Normandy and the Madness shadows had dispersed. In the shadows, new pawns move and come to threaten this appar...
New collaboration between Warhammer 40K and the Heroes Tactical System.Tells the battles at Sulphora Hive, taking place during Telion's hunt for Zanzag.
Contents:- New Rules (Sheets)- 1 Campaign fo...
New collaboration between Warhammer 40K and the Heroes Tactical System.Tells the battles at the wall of Gospora Hive, and Zanzag's escape.
Contents:- New Rules (Sheets)- 1 Campaign for 4 Scenarios ...
Heroes of Normandie opened the liberation paths of Europe. This has been made possible with strong and powerful icons, going beyond what the simple man could do. These men and women have become som...
The Beta Team Expansion box will include the stretch goals NOT exclusive of the Kickstarter campaign.
The full contents of the Beta Team box are:
- 5 Heroes, featuring Freder, Elle, Kanga, Polly, a...
In the Little Girl's wake, go to meet the Little Prince, flying on board your biplane! Flying from cloud to cloud and from surprise to surprise searching precious stars, an unexpected journey await...
King Loosens Foreign Laborer Laws and Demands More Crafts!
Hear ye! Hear ye! This ROYAL DECREE is issued to spread the news of looser government regulations and corporate oversight to all village c...
Long ago, in the ancient city of the Mayan empire, nine temples were built with different stone blocks, but the blocks were all mixed up!
Luckily, great priests held the knowledge of powerful magic...
The fighting arms of the navy are the core of those organizations and Adventure 3: Trillion Credit Squadron allows players to construct, deploy and engage these fleets. This book takes what was pr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '