The Roman Empire. An Empire so large and powerful its fame remains still today. In order to keep its vast territories under control, the Roman Empire sent out state managers to exercise its policie...
To defeat your enemy, you must understand him. This volume offers an indispensable analysis of the most vicious killers of all - orcs. Born and bred for war, they are an awful, brutish, violent s...
Hercules battled gods, men and monsters in a lifetime of violence and destruction. Today, Hercules is best known for his 'twelve labours', a series of near-impossible tasks assigned to him as puni...
Legend tells of the daring exploits and relentless greed of The Phoenix Syndicate, which rose to power and created a galactic regime – but the old order has lost its fire and become bogged down w...
Plunder is a deduction card game in which everyone is a pirate captain with a buried treasure. Players attempt to steal the hidden treasures of the other captains by figuring out the three landmar...
A village-building card game set in the world of Valeria. Establish resources, construct buildings, and attract adventurers to your Village to be crowned the next capitol city.
Each player takes a ...
February 1942. The Second World War. The final days before the Fall of Singapore. Already half-way across Singapore, the Imperial Army has smashed through all of our defenses and are now on route t...
Struggle of Empires recreates the various wars fought between the European powers as they attempted to become the dominant force in Europe and the rest of the world during the eighteenth century. ...
At the end of the Renaissance, one alchemist rose above the rest: Theophrastus von Bombast der Hohenheim.
His skill and knowledge of alchemy and science were legendary. Each year Theophrastus wou...
A new, terrifying opponent has appeared in the corridors of the space station Theseus. What initially was thought of as strange, unknown devices clinging to the walls or closed in mysterious crates...
The war raged across Germany from 1618 to 1630 with the Habsburg, Holy Roman Emperor retaining the upperhand. Then the tide of war changed when King Gustav Adolf of Sweden, the "Lion of the North,"...
Waka Tanka is a very light bluffing card game in the Bullshit family. Players are Native American shamans who want to impress the tribe by conjuring various animal spirits and having long discus...
A card game for people who are into kittens... and explosions... and laser beams... and sometimes goats. Exploding Kittens is a highly strategic, kitty-powered version of Russian Roulette. Players...
The voyage of Jason and the Argonauts and their hunt for the Golden Fleece is one of the most enduringly popular of all of the Ancient Greek heroic myths. Accepting the quest in order to regain hi...
On the very edge of recorded history, the fabled island of Atlantis formed the centre of a vast and powerful empire. From there, the divinely-descended lords of the western ocean made war on the r...
This DVD, created by Austin Thompson, Kris Belleau & MiniWarGamer Dave will teach you:How to create vehicle blast damage effectsHow to add rust and age to your mini'sHow to simulate realistic f...
WORDSMITHÂ is all about discovering words, but instead of whole letters, you just have letter pieces in four different shapes. This brain tickling game for 1 to 4 players is a fast-paced, real-time...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '