Toxic City Mall, an expansion for Zombicide, takes you for a shopping spree you won’t soon forget with 4 brand new Survivors and 10 mysterious Zombivor heroes. Play 10 missions (including 4 with ...
Players uncover new game options in Join Us or Die, the fourth Force Pack in the "Echoes of the Force" cycle for Star Wars: The Card Game. The power of the Force reveals itself as the Imperial Nav...
“Obi-Wan was wise to hide her from me. Now his failure is complete. If you will not turn to the dark side… then perhaps she will…†-Darth Vader, Star Wars: Return of the Jedi
Lure of the...
Light and dark side forces prepare for all-out war on the ice planet of Hoth. The Search for Skywalker is the second Force Pack from The Hoth Cycle for Star Wars LCG. Rebels and their allies look...
The fate of the galaxy is on the line in The Battle of Hoth, the fifth Force Pack in The Hoth Cycle for Star Wars: The Card Game, as massive and heavily armored Imperial AT-ATs march forward in ine...
Winter / Dead Static Grass is a mixture of colors that realistically represents dead, dying, or dried out grass. Winter / Dead Static Grass is a great option for armies that are dead or dying thems...
The Allies have the fascists on the run in North Africa, but the fight is not over yet. The United States is the newest army to enter the war. They boast some of the best tanks in the world, backed...
Zelda fans! Brace yourselves as you lay eyes on this magnificent 12-Hole Ocarina inspired by The Legend of Zelda. Yes!, these can play music! In fact each Ocarina includes a songbook and a blue nec...
This game has been published by dV Giochi as a reward for winning the 2014/2015 edition of the Gioco Inedito – Best Unpublished game contest. Powered by Lucca comics & Games and dV Giochi, th...
In Acquire, each player strategically invests in businesses, trying to retain a majority of stock. As the businesses grow with tile placements, they also start merging, giving the majority stockhol...
“Hyper Matte Sleeves†are very similar to the Standard Matte Sleeve. The backs are done in a special embossing process that will greatly reduce the slickness and shine. 60 Sleeves per pack.
Hyper Matte Sleeves These sleeves are very similar to the Standard Matte Sleeve with the exception that the backs will be done in a special embossing process that will greatly reduce the slickness...
Fall is the perfect time of the year to build new Decks, and Mystic Fighters introduces three cool, new strategies that'll test your Dueling mettle!Watch the Mathmechs add, subtract, multiply, and ...
Take your cleric to temples at home and abroad with the Pathfinder Adventure Card Game Cleric Deck! Explore four different cleric archetypes in this 109-card set, from Kyra the healer to Hegga...
Range far and wide with the Pathfinder Adventure Card Game Ranger Deck! Explore four different ranger archetypes in this 109-card set, from mage-hating Arabundi to keen-eyed Harsk. The Ranger Deck ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '