Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the major 5e and Pathfinder classes (and the GM) in a collector’s edition tin. Each se...
Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the major 5e and Pathfinder classes (and the GM) in a collector’s edition tin. Each se...
Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the major 5e and Pathfinder classes (and the GM) in a collector’s edition tin. Each se...
Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the major 5e and Pathfinder classes (and the GM) in a collector’s edition tin. Each se...
Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the major 5e and Pathfinder classes (and the GM) in a collector’s edition tin. Each se...
Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the major 5e and Pathfinder classes (and the GM) in a collector’s edition tin. Each se...
Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the major 5e and Pathfinder classes (and the GM) in a collector’s edition tin. Each se...
Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the major 5e and Pathfinder classes (and the GM) in a collector’s edition tin. Each se...
Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the major 5e and Pathfinder classes (and the GM) in a collector’s edition tin. Each se...
In a world ravaged by war, the actions of heroes can have world-altering stakes.Defend the people of Kalaman against seemingly insurmountable odds as Krynn prepares for war. The Dragon Armies are o...
In a world ravaged by war, the actions of heroes can have world-altering stakes.Defend the people of Kalaman against seemingly insurmountable odds as Krynn prepares for war. The Dragon Armies are o...
The army of the evil Dragon Queen marches across Krynn, opposed by an alliance of desperate defenders. On the battlefield and beyond, it’s up to a band of adventurers to turn the tide of war and sa...
Savage Lands is a guide to 5th edition pre-historic role playing! Play in a world before time, where you can fight and tame ancient creatures, traverse a primordial landscape, and fight for surviva...
Treacherous Traps is an incredible resource for game masters looking to get more out of their dungeon design. Contained within are over 250 pre-built traps ranging in level and lethality, so that ...
The heroes have sent the Swarm into disarray, but the entity called the God-Host still stands on the verge of completing its plans. To ensure an end to the threat, the heroes at last return to thei...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '